PImage fundo, tony;
float alfa = 0;
void setup() {
  size(360, 270);
  fundo = loadImage("1.png");
  tony = loadImage("2.png");
  frameRate(7);
}  

void draw() {
  image(fundo, 0, 0);
  image(tony, 0, 0);
  frame = frame + 1;
  if (frame>4) {
    frame = 0;
  }  
}
